//Enables or disables mod when the server starts. bh_enabled 1 //Blocks survivors NVG. Note: They still can buy it. bh_block_nvg 1 //Blocks players from buying. bh_blockbuyzone 1 //Enable weapons menu. bh_weaponsmenu 1 //Randomly spawns everyone every new round. Note: Uses csdm spawn points. bh_randomspawn 1 //How long till the infected player shows up. bh_starttime 10.0 //Maximum zombies. Lower the value if experiencing disconnections. bh_maxzombies 16 //Use custom knife sounds. bh_customsounds 1 //Use custom zombie win sounds. bh_winsounds 1 //0 = off, 1 = unlimited ammo, 2 = unlimited clip. bh_ammo 1 //Grenade damage multiplier bh_hedmg_multi 1.0 //Turn NVG on when infected. bh_autonvg 1 //Frag bonus when killing a zombie. bh_zombie_kill_bonus 2 //Health bonus for the first zombie bh_zombie_hp_bonus 65 //Maximum zombie health bh_zombie_hp 135 //Zombies field of view. Note: Use 0 to disable. bh_zombie_vision 120 //Allow zombies to resist pain shock till they reach bh_zombie_kb_hp. bh_zombie_resist 1 //Minimum zombie health to slow them down. bh_zombie_kb_hp 90 //Zombies dont slow down when ducking. bh_zombie_kb_duck 1 //Zombies speed. bh_zombie_speed 260.0 //zombie melee damage multiplier. bh_zombie_atk_multi 1.5 //Bullet damage multiplier (Default:0.087) (8.7%) bh_zombie_def_multi 0.087 //Enables zombie health regeneration. bh_zombie_regen 1 //How long till zombies regenerate after a hit bh_zombie_regendly1 2.0 //How fast zombies regenerate their health. bh_zombie_regendly2 0.25 //Flashbangs only blind zombies. bh_flashbang 1 //// CVARs on the bottom should not be changed during gameplay. //Enable fog. bh_fog_enable 1 //Fog color. bh_fog_color "0 0 0" //Fog density. bh_fog_desity 12 //Sets map light value ('a' darkest to 'z' brightest). Note: Leave blank to disable. bh_lights "d" //Sets sv_skyname. Note: Leave blank to disable. bh_skyname "night"
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